Tag: ask

  • ask: abstractions

    some asshole asked: How do you feel about abstraction vs models for game mechanics? e.g. having a realistic system for aiming a shot vs “roll to hit” It’s pretty situational I guess, but I usually enjoy things less the more abstracted or board-game-rulesy they are, especially in a real-time context. But the less that stuff…

  • ask: good level design tools when

    Small Victorian Child asked: dear mr wintergreen, when will my father (colloquially known as Good Level Design Tools) return from the war? yours trulysmall victorian child The answer may surprise you.

  • ask: porting games to the switch

    @Xuelder asked: What is the biggest technical hurdle you see when porting games to the Switch?

  • ask: should tim sweeney open-source UE1

    @ETPC asked: should tim sweeny open source unreal engine 1 and 2 absolutely. i gather the reason this doesn’t happen (at least for 1) is a valve-style “it would require a fair bit of work nobody ever feels like doing”. but it would fucking rule i feel like it’s not acknowledged enough that unreal engine…

  • ask: why do i think max payne 3 has bad graphics

    Anonymous Guest asked: Honest question (as in I’m not just asking this to rile you up)…. why do you think Max Payne 3 has bad graphics? Like, there’s a lot to not like about “the Housers present: knockoff Man on Fire starring Max Payne for some reason” but I genuinely dig it’s PS360 era grime.…

  • ask: ideal games job

    @johnnemann asked: If you could wave a magic wand and have your ideal video game studio to work in, what would that look like? How big, what roles, and what would your job be?

  • ask: dishonored thoughts

    Anonymous User asked: say a thought about Dishonored. maybe multiple Dishonored rules, obviously. Here are some selected thoughts I have had about Dishonored.

  • ask: level design tools

    @porglezomp asked: I remember I originally followed you on Twitter for level design tool review stuff. Do you have opinions on level design tools that should exist but don’t? I always want to hear about tools i have many such opinions but i’ve spent so much time expressing them over the years that i’ve somewhat…

  • ask: the next big video game tech junk

    @mahalis asked: what do you see as the next big tech challenge that the engine people should try to solve, post-Nanite and Lumen? (I realize neither of those is “done” so we’re not exactly post- them, but you probably get what I mean)

  • ask: favourite Dishonored levels

    Anonymous User asked: favorite Dishonored level from each game? (I’m the Dishonored Anon I’m only capable of thinking about the game Dishonored)