Finally trying the material based radial motion blur from ContentExamples (since regular motion blur is bad at things that spin). Works p well
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australian video game developer. worked on many games. usually credited as something like “systems designer” or “technical designer”. also i make tools and tutorials and resources and stuff. expert in the use of the unreal engine.
Finally trying the material based radial motion blur from ContentExamples (since regular motion blur is bad at things that spin). Works p well
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