a funny thing happened when i told a lie on the internet

i suggested that this photo i took near my house was a screenshot out of unreal engine 5, and many people believed me and were amazed, or didn’t but were unsure, or recognised it as a troll but thought it was a troll on people thinking it was a photo (which it was), or just got confused and annoyed, it was pretty great

but then: somebody spent 3 weeks recreating the photo in unreal engine 5

pretty great

in reply to @joewintergreen’s post:

joewintergreen

It’s because they’re photogrammetry results (quixel megascans in this case). Polys being cheap these days, the count there isn’t enough that it would be an issue even though they might as well be a plane, but also this is rendered with Nanite, which lets you have a billion billion tris and doesn’t even care

vectorpoem

super good. definitely the kind of bullshit i’d get up to if i were a hard surface modeler.

curious as to why lumen thinks that yellow pole is getting noticeably more bounce than its real world counterpart.

kaybee

Iโ€™m imagining a Pierre Menard-ish situation where the guy turns out to have taken another photo at the same place/weather/time of day


Comments

Leave a Reply

Your email address will not be published. Required fields are marked *