i suggested that this photo i took near my house was a screenshot out of unreal engine 5, and many people believed me and were amazed, or didn’t but were unsure, or recognised it as a troll but thought it was a troll on people thinking it was a photo (which it was), or just got confused and annoyed, it was pretty great
but then: somebody spent 3 weeks recreating the photo in unreal engine 5
pretty great
in reply to @joewintergreen’s post:
Why are there such an obscene amount of polygons on the ground, the building to the right, and the molding on the right foreground wall (??????) ? There’s no way this is to facilitate lighting.
It’s because they’re photogrammetry results (quixel megascans in this case). Polys being cheap these days, the count there isn’t enough that it would be an issue even though they might as well be a plane, but also this is rendered with Nanite, which lets you have a billion billion tris and doesn’t even care
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