I am once again aimlessly enjoying the Unreal level design tool Scythe, which I get to test early builds of. Here’s 40 minutes or so’s messing around today using Half-Life: Alyx textures. It’s really a lot of fun.



welcome to my internet blog on the internet
australian video game developer. worked on many games. usually credited as something like “systems designer” or “technical designer”. also i make tools and tutorials and resources and stuff. expert in the use of the unreal engine.
I am once again aimlessly enjoying the Unreal level design tool Scythe, which I get to test early builds of. Here’s 40 minutes or so’s messing around today using Half-Life: Alyx textures. It’s really a lot of fun.
Leave a Reply