and 19 years on from Max Payne 2, it’s interesting to note that while 2 had good graphics, for 3 they decided to go with bad graphics. every project is different
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australian video game developer. worked on many games. usually credited as something like “systems designer” or “technical designer”. also i make tools and tutorials and resources and stuff. expert in the use of the unreal engine.
and 19 years on from Max Payne 2, it’s interesting to note that while 2 had good graphics, for 3 they decided to go with bad graphics. every project is different
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