I guess they just had the State Of Unreal at Unrealfest, and as predicted, it was a real fuckfest full of dogshit. Unrealfest is usually a fun event, but by all accounts the vibes at this one were not great, which is what you get when your opening keynote is about the war you’re declaring on creativity and how your event’s most passionate attendees will be first against the wall. What they’ve done – incorporating GenAI, deprecating Blueprint and pushing Verse – is what you would do if your mission was to sabotage Epic’s business as completely as possible while causing as much collateral damage as possible. It’s genuinely absurd, beyond belief, the product of AI psychosis and the regular-degular psychosis everyone saw Tim Sweeney’d started incubating at his Steam Dev Days keynote back in 2016.
This is existential threat level stuff for the engine, certainly for Unreal as a brand. It’s propelled Unreal into the Unity-a-few-years-ago realm of almost total uncertainty. People don’t know if it’s even safe to use it or train in it anymore. Here is the Actual State of Unreal as declared by me, someone saner than Tim Sweeney. Skip to the end for the facts on “should I still use it”.
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