Based in Melbourne, Australia
Late 2012/early 2013
DescriptionInFlux (by Impromptu Games) is a puzzle game that mixes meditative exploration and puzzle platforming in a series of beautiful natural and abstract environments. You are a mysterious metal sphere which falls from the sky, traversing an apparently deserted island dotted with cubic structures of glass and steel. Each glasshouse is a puzzle to be solved. The game is being developed for Windows, Mac, and secondarily iOS, on the Unreal Development Kit. We hope to release it this year.
HistoryInFlux started life as a basic ball-rolling puzzler in early 2011, and gradually developed into a larger project with more diverse and elaborate environments and puzzles. In early 2012 the game was given funding by Film Victoria Australia, and became the first game Impromptu have developed with a budget larger than fifty cents.
- Sit in a comfy chair and become as relaxed as you have ever been while playing a video game
- Solve a series of mind-bending cubic puzzle structures connected by
- A series of beautiful, natural hub world environments to roll around
- Meet a majestic and enigmatic humpback whale
- Works great with keyboard and mouse or your Xbox 360 controller
- A completely original soundtrack by musical genius Jonathan Yandel
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About Impromptu Games
An independent game developer based in Melbourne but involving folks from all over the world. We made Shotgun Sunrise and its iOS spinoff Vroom!, and are developing InFlux, an awesome ball-rolling puzzle game.
More information on Impromptu Games, our logo & relevant media are available here.