Ballsing around with iOS


Lately I’ve been working on Vroom and the ball-rollin’ puzzle-solvin’ game formerly known as Ballin’, and a lengthy-ass 55-page funding application for the latter, but also I’ve been ballsing around with iOS. I took a morning off of working on useful things to work on things that are not useful at all, seen below.

Basically I ported the test chamber from Half-Life 1 to UDK/iOS, with the help of James Benson, and then ran around in it on an iPad. We were able to ascertain that porting Half-Life 1 to iOS would be doable, but also really really irritating. Probably easier if you’re Valve. A fun experiment, anyway.


 

2 thoughts on “Ballsing around with iOS

  1. Awesome! When I get my new iPhone, I’ll definitely be checking Vrooom! out. My poor old 3GS is on its last leg. Also, Ballin’ looks pretty sweet, can’t wait to see more about it!

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